@startuml
sprite $file_code [48x48/16] {
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}


!define FA5_FILE_CODE(_alias) ENTITY(rectangle,black,file_code,_alias,FA5 FILE_CODE)
!define FA5_FILE_CODE(_alias, _label) ENTITY(rectangle,black,file_code,_label, _alias,FA5 FILE_CODE)
!define FA5_FILE_CODE(_alias, _label, _shape) ENTITY(_shape,black,file_code,_label, _alias,FA5 FILE_CODE)
!define FA5_FILE_CODE(_alias, _label, _shape, _color) ENTITY(_shape,_color,file_code,_label, _alias,FA5 FILE_CODE)
skinparam folderBackgroundColor<<FA5 FILE_CODE>> White
@enduml